We have been busy with the localization of our fighting game to the Chinese market. Yep, that's right, Gladiator Bastards (or as they say in Chinese: Ch?ofán jué dòushì, Extraordinary Gladiator) is going to invade China!
It is practically impossible to sell your game without any help in China if you are a small game making company from Finland like us. Fortunately we have a partnership with a Finnish company which specializes in distributing games in China and they have seen the potential of Gladiator Bastards in the Asian market. Our distributor partner has helped us through a lot of complicated bureaucracy and red tape in order to have our game released in the land of the dragons. This alone is a tough cracker to deal with as a westerner but then you have to also deal with the complicated cultural differences between the east and the west and adjust your game accordingly.
I find it hard to believe that I am finally writing this particular blog entry. A blog entry about the release of our first mobile game GLADIATOR BASTARDS! I am also pretty excited with the game! It has fast paced action, it is has responsible controls via virtual controls (which is quite an achivement considering that this game is played by touch screen) and a twist of crude humour. I think it is safe to say that it is at least the best finnish made tournament fighting game. To our knowledge, Elfmania was the previous one.
Oh man! It took us a little under couple of years to create this tournament fighting game from scratch. You might think that it is pretty long time to spend on one mobile game and basically it is, but keep in mind that almost everything that we did was learned during the progress.
The time has come to start the Gladiator Bastards beta! Go to this url: http://gladiatorbastards.frak.fi/beta and follow the instructions depending on your device. Beta testing is available on Android and iOS!
The game has bugs and it is missing key elements such as character development, achievements and network gameplay. We need your input wipe out all bugs and we'd like to hear your opinions of the game and ideas for further development!